Scouting report
100 Thieves
10 series, 24 maps and 508 rounds across 2024 and 2025.
How to beat them
Each opening with the numbers behind it. Thin samples are marked; weigh them lightly.
Pick Haven
100 Thieves won 1 of 4 maps on Haven (31-50 in rounds).
Solid sampleBased on 81 rounds
Ban Bind
Their best map: 4 of 5 won.
Solid sampleBased on 95 rounds
Plant and hold
When the spike goes down against them, they win only 29% of retakes (42 of 146).
Solid sampleBased on 146 rounds
Punish their saves
On eco rounds they win 19% (8 of 43). Full-buy into their save rounds and don't give up free kills.
Solid sampleBased on 43 rounds
Respect their force buys
They win 51% of force-buy rounds (46 of 90). Don't over-peek when they're half-bought.
Solid sampleBased on 90 rounds
Take early fights with Boostio
Boostio wins 39% of opening duels (29-46).
Solid sampleBased on 75 duels
Plan around Cryo
Cryo leads them with a 1.23 K/D, mostly on jett and yoru. Use utility on their first contact.
Solid sampleBased on 508 rounds
Spike sites and damage aren't in the match feed, so Mosaic doesn't guess at them.