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Scouting report

100 Thieves

10 series, 24 maps and 508 rounds across 2024 and 2025.

How to beat them

Each opening with the numbers behind it. Thin samples are marked; weigh them lightly.

Pick Haven

100 Thieves won 1 of 4 maps on Haven (31-50 in rounds).

Solid sampleBased on 81 rounds

Ban Bind

Their best map: 4 of 5 won.

Solid sampleBased on 95 rounds

Plant and hold

When the spike goes down against them, they win only 29% of retakes (42 of 146).

Solid sampleBased on 146 rounds

Punish their saves

On eco rounds they win 19% (8 of 43). Full-buy into their save rounds and don't give up free kills.

Solid sampleBased on 43 rounds

Respect their force buys

They win 51% of force-buy rounds (46 of 90). Don't over-peek when they're half-bought.

Solid sampleBased on 90 rounds

Take early fights with Boostio

Boostio wins 39% of opening duels (29-46).

Solid sampleBased on 75 duels

Plan around Cryo

Cryo leads them with a 1.23 K/D, mostly on jett and yoru. Use utility on their first contact.

Solid sampleBased on 508 rounds

Spike sites and damage aren't in the match feed, so Mosaic doesn't guess at them.