Scouting report
Sentinels
7 series, 20 maps and 440 rounds across 2024 and 2025.
Map pool
Every map they played in this scope, with each side's round win rate.
Ascent
2–1 in maps · 36–33 in rounds
Attack rounds30%
Defense rounds72%
Usual composition
- Jett
- KAY/O
- Tejo
- Omen
- Vyse
Lotus
2–1 in maps · 30–30 in rounds
Attack rounds53%
Defense rounds46%
Usual composition
- Raze
- Fade
- Omen
- Viper
- Vyse
Split
1–2 in maps · 27–37 in rounds
Attack rounds32%
Defense rounds50%
Usual composition
- Yoru
- Breach
- Tejo
- Omen
- Viper
Icebox
1–2 in maps · 33–37 in rounds
Attack rounds56%
Defense rounds38%
Usual composition
- Jett
- Sova
- Viper
- Killjoy
- Sage
Pearl
2–0 in maps · 26–19 in rounds
Attack rounds79%
Defense rounds33%
Usual composition
- Yoru
- Fade
- Tejo
- Astra
- Vyse
Corrode
1–1 in maps · 21–23 in rounds
Attack rounds67%
Defense rounds30%
Usual composition
- Neon
- Fade
- Omen
- Viper
- Vyse
Sunset
1–1 in maps · 22–23 in rounds
Attack rounds50%
Defense rounds48%
Usual composition
- Neon
- Breach
- Fade
- Omen
- Cypher
Haven
0–1 in maps · 9–13 in rounds
Attack rounds58%
Defense rounds20%
Usual composition
- Neon
- Breach
- Sova
- Omen
- Cypher
Bind
0–1 in maps · 8–13 in rounds
Attack rounds42%
Defense rounds33%
Usual composition
- Raze
- Yoru
- Fade
- Brimstone
- Viper