Scouting report
LOUD
1 series, 2 maps and 36 rounds across 2024 and 2025.
Pistol rounds
All pistols (3–1)75%
On attack (1–1)50%
On defense (2–0)100%
After winning a pistol they took the next round 3 of 3 times.
The spike
Planted on attack (11 of 24)46%
Won after planting (6–5)55%
Won retakes on defense (2–4)33%
Their plants land about 64 seconds after the buy phase.
Economy
How rounds went for each kind of team buy (pistols not counted).
| Buy | Won–lost | Win rate | Avg. spend |
|---|---|---|---|
| Eco (under 10k) | 0–2 | 0% | 5.3k |
| Force buy (10k–20k) | 7–14 | 33% | 16.6k |
| Full buy (20k+) | 0–9 | 0% | 21.2k |
Opening kills
Who draws first blood, and what it's worth.
Got the first kill (12 of 36 rounds)33%
Won the round after it (6 of 12)50%
Their first kills come about 27 seconds in.